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©2007-2010 =15tetra
:icon15tetra:

Artist's Comments

finally some more game art :)
these are just straight screen grabs(my favorite way of showing real-time assets) so its pretty close to how it'd look in an engine, except my computer is a POS and can't get AA happening real-time, nor real-time cast shadows.

here are the specs
3.5k triangles
two 1024x1024 normal, specular and diffuse.
one 1024x1024 emissive map for the cheesy weak point ;)
one of max's default cube maps for the metal reflection

check out the high poly version here: [link]

weapons and pose coming one day (edit: turns out this was a lie haha)

edit: DD! Thanks everyone for the kind words and all the :+fav: :D

Daily Deviation

Given 2009-03-10

Solid, intriguing, and downright awesome; knight by ~15tetra is not a character to miss. (Featured by `technographer)

Comments


love 3 3 joy 3 3 wow 6 6 mad 1 1 sad 0 0 fear 0 0 neutral 0 0
:iconsdil:
very nice textures ...

--
sorry for my english ..
i am just a 15 boy :-) ...
:iconpt200:
looks awesome work

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PRIYANK
:iconsoupcan13:
holy crap man, friggin awesome, do you have any wire frame shots? mad props yo
-soup
:icona3shining:
this model was great for insperation for one of my environment works :)
:iconnellemento:
Nice design keep up the great work!
:iconarchaemic:
I love the design so much! It's so original. Stunning work here. Congrats on the DD.

--
«puıɯ ɹnoʎ uәdo»
:icondtbsz:
looks like a harkonen :D

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:: dtbsz :: :salute:
:iconjohnbecaro:
very unique!

--
"Thinking limitless creates no boundaries but greatness!"
OPEN FOR COMMISSIONS![link]

Found in these Groups:

group avatar #Game-Art
Game development starts here!
group avatar #3D-Characters

Details

January 24, 2007
231 KB
231 KB
1086×726

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